![]() SAGE (Sonic Amateur Games Expo) 2021 entry.Make sure to play the latest version on itch.io. If you find a copy (generally the embedded web version) on a different website, this is an unauthorized redistribution of the game. This game is only meant for distribution on itch.io, SAGE forums and the repository’s GitHub (see links below). However, I do respect the (compressed) characters limit for each cartridge. ![]() p8.png carts cannot run on a vanilla PICO-8 binary. The game runs on a patched version of PICO-8 that doesn't have the original token count limitation. Sega Games Co., Ltd owns the Sonic the Hedgehog trademark and copyrights on the original assets. Pico sonic is a fan game distributed for free and is not endorsed by Sega. Check the “Action” category to receive news on Sonic fan games as well as original platform & combat game projects! Disclaimers Subscribe to my newsletter to be notified about future updates and releases. Consider it a technical demo with some exploration challenge. The project was started as a personal challenge and was meant to be a fully-fledged fan game, but I eventually dropped many features to focus on Sonic's main movements and the exploration of the stage. Various classic Sonic games were used as reference, including the 8-bit games (Game Gear and Master System), which have sprites closer to PICO-8's resolution and color palette, and the GBA titles, which have more clear-cut graphics. It features a simplified version of Angel Island Act 1 with some tweaks. ![]() Pico sonic is a partial demake of Sonic the Hedgehog 3 made with PICO-8. The 8 Pico Emeralds have been scattered! Sonic arrives on Pico Island, ready to collect them all! If you experience audio crackling when playing the web version on mobile with Chrome/Opera/Vivaldi, please try another browser like Firefox or download the standalone version. They started out easy, but grew satisfyingly challenging, and completing them all perfectly took quite a bit of time and practice.If you experience audio lag when playing the web version on PC with Firefox, please try another browser like Chrome/Opera/Vivaldi, or download the standalone version. These stages don’t unlock emeralds, but do unlock bonus features once you’ve completed a set number of them, like a sound test, a debug mode, and even hidden sub-games. Also returning are bonus stages from Sonic 3, which you’ll find at the checkpoints scattered across the zones. Making matters worse, colliding with a bomb can start a chain reaction that sends you careening uncontrollably into other sets of obstacles, which can make otherwise good runs turn bad very quickly. It’s a fun concept, but it can be tough to see barriers that block your way on the ground, and collision detection on some objects seems off. In special levels, you chase a UFO through a 3D landscape by collecting speed-enhancing blue spheres and rings. And there is incentive to replay these stages, as there are numerous hidden special levels you’ll need to conquer to collect the Chaos Emeralds and see Sonic Mania’s ‘true’ ending. I replayed many of these stages over and over, finding little nuances and secrets that eluded me the first, second, and even fifth time around. Sonic Mania has all the the crucial elements that go into making a great Sonic adventure: big, elaborate stages, responsive controls and movement physics, interesting and engaging tricks and traps, lots of hidden nooks and crannies to discover, and hazards that challenge you to stay alert and act fast. One route might have you thrust into the guts of a popcorn machine after being beamed around like a satellite signal, while another will send you speeding through the city’s underground subway passages. Take, for example, the glittering neon lights and electronic contraptions of Studiopolis, an area themed after a television studio in a big city. These new zones are particularly impressive: the theming and level design in each is colorful and creative, and I was eager to run around and explore, finding all sorts of challenges (and easter eggs) within. You’ll see classic zones from Genesis-era Sonic games, like Chemical Plant, Stardust Speedway, and Lava Reef, alongside all-new areas like Studiopolis and Mirage Saloon. Sonic Mania is proof that no matter how much time passes, great gameplay is always in style.Sonic, Tails, and Knuckles are back to fight Eggman’s forces the best way they know how: running, jumping, spindashing, flying, and gliding their way to victory across twelve zones. With Sonic Mania, Sega brings Sonic back to his classic 2D sidescrolling roots, taking direct inspiration from the 16-bit games that originally propelled Sonic and friends to superstardom. He’s had his fair share of ups, downs, and loop-de-loops, but Sonic has proven to be one of gaming’s most beloved and enduring icons.
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